# Starting the Adventure

Entering an adventure is a pivotal moment, and it's the core of the game. Once you create or join an adventure, you'll find yourself in an adventure room. This room displays all the chambers and the rewards you've earned by conquering adventures. It's important to note that once you enter an adventure, there's no turning back.&#x20;

You'll need to see it through to the end or meet your hero's demise. While you're on an adventure, your hero is committed to it, and you won't be able to use them for other actions or change their equipment. However, you can use consumables, although just once per chamber.&#x20;

Inside the adventure, you'll encounter various challenges, including battles with enemies, quests, and shrines. Every event is engaging and keeps the excitement alive, ensuring you won't be bored.


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